I've also been looking at some of the stills of the character my rig is based on. Trying to see how i could implement some of these typical movement characteristics. I got some research images of the internet and re-drew them in my sketch book and tried to draw my character in a similar pose as these might help me when it comes to animating them if they are needed in my groups final animation sequence.
Happy/Confident Pose
Scare Attempt Pose
Disappointed Pose
Apart from a few stance movements i think i need to exaggerate the pose on my character when it comes to animating it. I think the face emotions will also help to portray a certain emotion.
I aim to to complete the walk cycle within the next day or two and move on to the pull/push animation task.
Will also try to set my character in some of these poses above afterwards.



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