With some help from my fellow class mates I messed around with the play blast settings within Maya to render out a video of my breathing idle. So here's my breathing idle for my character.
I'm currently still working on the walk cycle. With the help of creating a new character set I'm able to clip off certain parts of my animation and start a fresh one. This will help me save a bit of time and give me the chance to put all of my animations together in a certain order.
I've currently blocked out my walk cycle and now I'm going back through it all making it look more realistic and representative of my character.
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